May 29, 2015

"Hanabi" part 2 for real

"Hanabi," the Japanese word for Honeybee,
has to be one of the coolest games I've played. Even moreso than my favorite game from childhood, "Dig hole under the fence."

Honeybee is a cooperative, multiplayer card game. Each card shows a honeybee of a certain color, as well as a number from 1 to five. The point of the purpose of the objective of the goal is to go around in a circle and play cards of the same color in ascending order. You can have multiple stacks of honeybees going at the same time, building all the colors simultaneously. BUT THE FUCKIN AWESOME KICKER is you cant see your cards WHOA WHAT HOLD THE FUCKIN TELEFONO

Here is a red honeybee. Did you know that honeybees cannot see red? Wouldn't THAT suck.


During your turn, you have the option to do one of three things. You can play a card, discard a card and gain more time, or you can give a player a clue, but this costs a timeage token. You are limited in the kinds of clues you can give. You can only provide information, such as "this card are a three" or "deez cards is blue." At this point, the player has to remember / decipher what the clue giver wants you to do - maybe they want you to play it? or discard? HMMM





Despite all the hexes that are so ubiquitous in board games, this honeybee is not making a honeycomb. Instead, this honeybee is exploding.

Cool-ass games like these deserve to win the big ole shpeel daz jars award thingie, which this one did in twothousandthirteen. HANDS DOWN (bahaha get it??) love this game, 12 out of 10 dentists would play this game again. Easy to learn, small, portable, very social deductiony minus the permanent destruction of friendships thing that comes with so many of these games.

I don't think any specific elements from this game would be directly steal-able to use in ours, other than the fact that it's fuckin awesome. so yea, I guess we're gonna steal the awesomeness.

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